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Patch Notes - Version 2.0.2

The following release notes outline all the changes within the version 2.0.2 patch. The goal of this patch was to resolve commonly reported problems.


UI Changes

  • Chat has been enhanced with a new user interface.

  • In the event of an abrupt disconnection, an information popup is now displayed.


Bug Fixes

General

  • The common "Warping to POI" connection issue has been resolved.

  • The issue of players controlling other players' ships has been resolved.

  • The issue where player’s’ fleets were not visible while five Carriers appeared in the fleet UI and the player would be stuck in space has been resolved.

  • Grid lines were not displayed properly in the strategy camera.

  • The player's ship repair progress was lost when they were disconnected from the server.

  • Ship shields only regenerated up to the level 1 value previously.

  • Occasionally players could not see or control their ships when leaving the shipyard.

  • Leveling up, dying, or closing the game would refill HP.

  • Repeatedly pressing "Start mining" would allow multiple mining operations to occur simultaneously.

Missions

  • A "Complete" status appeared on Lesey's Mission Log and did not disappear.

  • Mission progress would be reset when returning to Midgar.

  • The “USF Cadet Test” and “A New Enemy” missions were still in the Mission Log after claiming the reward.

UI

  • On the Galaxy Map, double-clicking would repeat the animation.

  • The name of the station located in Midgar has been corrected. 

  • Weight limits would only change when entering the shipyard again.

  • Missions were not showing up in the Objective panel after changing locations.

  • The hover effects of several UI buttons did not respond when clicked.

  • In the Player HUD, Cruisers were also labeled as Centurions.

  • Stats on the Ship Upgrade panel were missing.

  • The Fleet panel hover popups displayed incorrect information.

  • Grayed-out sectors were visible on the Galaxy Map.

VFX

  • The gap between the thrusters and the VFX trails was removed.

  • The fleet's shields are no longer always visible in Mimir and Alfheim.

  • Thruster VFX on the Versa MK-5 were incorrect.


Known Issues

Fixes for these issues will be coming in a later patch.

  • There are times when extra asteroids and stations spawn in Midgar.

  • When the player goes to Mission Log, clicks on Faction, then on Location, and on Faction again, the log shows a duplicated mission.

  • When creating a Commander Name, there is no mention of a character limit.

  • When a player holds shift and clicks another ship in the strategy camera, the camera zooms to that ship.

Your support is always appreciated. You can send feedback and report any problems on our homepage speech bubble at infinitefleet.com.





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