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Version 2.6 of Infinite Fleet is a massive update. We know it’s been a while since our last release and the issues had to do with some blockers in the new server architecture we had implemented. We’re very excited to have resolved those roadblocks, so subsequent releases will be on a more regular cadence. The biggest addition to Infinite Fleet in this release is Assault Mode: the ability to transform your ships. If you’ve been keeping up with our socials, you’d have seen previews of these transformations. This new feature unlocks a variety of...
Greetings Commanders! We’ve been hard at work behind the scenes getting Infinite Fleet ready for the Expanded Closed Beta and we are immensely appreciative of your patience. This new release marks a major milestone for us and with it are going to be some changes. What does Expanded Closed Beta mean? Well, it marks the first stage of making Infinite Fleet completely free-to-play. You might have noticed some changes in the game like the graphical overhaul of our space stations, but most of our work during the downtime was under the hood - re-architecting our server infrastructure...
The following release notes outline all the changes within the version 2.5 patch. New Features In-game Special Events are introduced Stations have been given a texturing overhaul to significantly improve the level of detail Three new star systems are added: F-814, F-229, and F-473 - currently accessible via Galaxy Map The Commander Level cap has been increased to level 29 from level 19 The Ship Level cap has been increased to level 30 Game servers build and memory consumption has been reduced 5 times, allowing the game to scale...